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簽到天數: 5778 天 [LV.Master]伴壇終老
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發表於 2022-6-5 16:21:04
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Colonization9 [; v, `* n$ [2 h$ r; J2 Q# ?
Number of fields ~ N(μ,σ2)
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+ N( Q( h. i7 y- `# S. }- zμ = 200 - 10|8 - position|/ f% |9 N; W' y' X3 j6 w
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σ = 60 - 5|8 - position|/ f! @7 w9 v G/ c5 s4 R6 e
, F. ^3 w! d- x0 O9 N, Z. Q/ Fe.g. position 8 is the best for getting big planets
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Astrophysics influences only the number of planets you can have, positions in solar systems don't matter. Go to the following page, to see the level table: https://ogame.wikia.com/wiki/Astrophysics#Level_Table ! b8 A2 I& L. V! c' G
原文是這樣,資訊頁只是照著翻譯,殖民位置 8 能獲得大行星。表示原作者可能參考自最新設計。: V3 i( K6 Q4 t4 ?. J
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這是其他宇宙的算法,固定數值,不像新版是採用公式計算。8 F1 F3 l4 s( ?! l
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B4 M( b* t( N) H8 ?5 P$planetData = array(
0 `: Z; \8 a! v5 f+ U0 _( } 1 => array('temp' => mt_rand(220, 260), 'fields' => mt_rand(95, 108), 'image' => array('trocken' => mt_rand(1, 10), 'wuesten' => mt_rand(1, 4))),
5 v) `" N. |* X3 t( I9 B 2 => array('temp' => mt_rand(170, 210), 'fields' => mt_rand(97, 110), 'image' => array('trocken' => mt_rand(1, 10), 'wuesten' => mt_rand(1, 4))), r% X$ L+ L6 _: {& ^
3 => array('temp' => mt_rand(120, 160), 'fields' => mt_rand(98, 137), 'image' => array('trocken' => mt_rand(1, 10), 'wuesten' => mt_rand(1, 4))),
_% ^5 D: z/ s3 F- t1 f) y 4 => array('temp' => mt_rand(70, 110), 'fields' => mt_rand(123, 203), 'image' => array('dschjungel' => mt_rand(1, 10))),
, z: j( H# m( s: M1 X( L" g 5 => array('temp' => mt_rand(60, 100), 'fields' => mt_rand(148, 210), 'image' => array('dschjungel' => mt_rand(1, 10))),! `( s( e- J- ?. c' U
6 => array('temp' => mt_rand(50, 90), 'fields' => mt_rand(148, 226), 'image' => array('dschjungel' => mt_rand(1, 10))), u9 J: l2 f! j9 a3 f& Q7 A% Y
7 => array('temp' => mt_rand(40, 80), 'fields' => mt_rand(141, 273), 'image' => array('normaltemp' => mt_rand(1, 7))),
7 h9 p3 H* R1 v- E2 F" ]* c% P 8 => array('temp' => mt_rand(30, 70), 'fields' => mt_rand(169, 246), 'image' => array('normaltemp' => mt_rand(1, 7))),! \2 q# X& j: @6 e* U& \1 T
9 => array('temp' => mt_rand(20, 60), 'fields' => mt_rand(161, 238), 'image' => array('normaltemp' => mt_rand(1, 7), 'wasser' => mt_rand(1, 9))),7 \" S; m; `7 B; M, z+ Q! j
10 => array('temp' => mt_rand(10, 50), 'fields' => mt_rand(154, 224), 'image' => array('normaltemp' => mt_rand(1, 7), 'wasser' => mt_rand(1, 9))),6 _3 }' O% V: Q) _4 e
11 => array('temp' => mt_rand(0, 40), 'fields' => mt_rand(148, 204), 'image' => array('normaltemp' => mt_rand(1, 7), 'wasser' => mt_rand(1, 9))),9 N+ c# p% q& m
12 => array('temp' => mt_rand(-10, 30), 'fields' => mt_rand(136, 171), 'image' => array('normaltemp' => mt_rand(1, 7), 'wasser' => mt_rand(1, 9))),9 l+ P6 Y4 y* X7 W* N! `3 m0 T& H
13 => array('temp' => mt_rand(-50, -10), 'fields' => mt_rand(109, 121), 'image' => array('eis' => mt_rand(1, 10))),
, R8 t3 d5 e- ^$ b* V 14 => array('temp' => mt_rand(-90, -50), 'fields' => mt_rand(81, 93), 'image' => array('eis' => mt_rand(1, 10))),/ c8 q8 ?3 K: H2 t# X
15 => array('temp' => mt_rand(-130, -90), 'fields' => mt_rand(65, 74), 'image' => array('eis' => mt_rand(1, 10)))" G* k+ Q0 e3 G$ u# V& z
); $dataIndex = (int) ceil($position / (15 / count($planetData)));
" P+ g, s& v7 f9 ~ R$maxFields = (int) floor($planetData[$dataIndex]['fields'] * 2);+ y% X% O9 P" @: R' g P. D
$diameter = (int) floor(1000 * sqrt($maxFields));
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