等級:25 - 爐火純青 經驗值:0 / 244 魔法值:13479 / 13479 生命值:4%
升級
100%
TA的每日心情 | 郁悶 22 小時前 |
---|
簽到天數: 5457 天 [LV.Master]伴壇終老
|
% P: c5 l7 _. S/ G
先進行普通戰鬥
& K% h: S; d+ f8 y. B' I" R還有剩餘艦隊與死星8 i: P" }+ [9 g
便會進行毀月
# a& X+ A @3 j8 e. w6 Dforeach ($fleetAttack as $fleetID => $fleetDetail)
2 t# E5 {1 F# M; X {
: C; G Q7 {3 @" n$ Z1 c& X3 U $fleetArray = '';' {+ ]2 O1 E! P: J
$totalCount = 0;
& `8 s; C+ D' Y" k" W : o: _9 f- N2 `% A' m( }' V: I! n
$fleetDetail['unit'] = array_filter($fleetDetail['unit']);3 s8 s3 S; o; |; R
foreach ($fleetDetail['unit'] as $elementID => $amount)- H' X% L4 c F8 ~" Z5 N
{ 4 t# U7 Z0 l$ `& G9 m, l7 g3 p
$fleetArray .= $elementID.','.floattostring($amount).';';
% g( y2 ?% `; W+ v4 e2 d" E $totalCount += $amount;0 t2 q3 |* M1 X- ~8 h J9 P& f5 z
}
" } ~: `5 ^1 W, _ / u6 H. V( C8 |5 T1 W; d
if($totalCount == 0)0 B9 W6 p' V/ L4 k6 E( k
{; [2 ?3 z; z9 U1 N% X
if($this->_fleet['fleet_id'] == $fleetID)2 C* y2 a2 j+ e
{) K: t' ?. ^$ D, m: F3 P& m
$this->KillFleet();) V, `: ~. X6 p w8 t) X$ F) z
}
4 z" H; w% b/ B else6 Q/ p+ [1 u4 J/ `2 Y: |6 X: K
{
4 e( y# M8 y$ V( L: w& K% r $sqlQuery .= "DELETE FROM ".FLEETS." WHERE fleet_id = ".$fleetID.";";4 ~. k' O0 y. o: G5 f
$sqlQuery .= "DELETE FROM ".FLEETS_EVENT." WHERE fleetID = ".$fleetID.";";
0 D7 s: E! s# y6 F- x8 p }
8 c* \0 K7 ^! b, G' ~- C" P & W/ ?6 I6 R: _& ]5 T
$sqlQuery .= "UPDATE ".LOG_FLEETS." SET fleet_state = 2 WHERE fleet_id = '".$fleetID."';";
) W [6 p* Q$ B6 p }
2 d4 h. a6 _9 b elseif($totalCount > 0)/ o7 A7 A0 z& Z5 }# U
{
3 M8 [0 L) }6 h% x $sqlQuery .= "UPDATE ".FLEETS." SET fleet_array = '".substr($fleetArray, 0, -1)."', fleet_amount = '".$totalCount."' WHERE fleet_id = '".$fleetID."';";
& C/ q/ ]( _7 V' N$ m+ Y8 B5 \ $sqlQuery .= "UPDATE ".LOG_FLEETS." SET fleet_array = '".substr($fleetArray, 0, -1)."', fleet_amount = '".$totalCount."', fleet_state = 1 WHERE fleet_id = '".$fleetID."';";
1 _3 [& U' x# b) ~: k' s& C& d }, F. s7 r C) R/ w0 [7 A
else
6 W- ~/ n3 M2 c. o6 ^! E {
# H2 h& U& s+ y- L throw new Exception("Negative Fleet amount ....");
, F- Z; g- ?+ x1 X/ N+ v. t }) `7 U8 g" o3 U* B
}% {* y2 D% ^. j( e; _
* @. h$ {1 v" f L) z3 j foreach ($fleetDefend as $fleetID => $fleetDetail)7 R, J0 [& H( l) e$ \
{0 i$ f/ y+ M; r1 v
if($fleetID != 0)
1 ^' _, X" J" E" [: A+ L {+ v/ d6 X5 I5 o" N/ m
$fleetArray = '';
, v, W: s7 ~1 s' T3 U) T $totalCount = 0;. X& z# b$ N C0 g: f3 h
* `) `; a+ g t( Q4 c& }0 T. A $fleetDetail['unit'] = array_filter($fleetDetail['unit']);& m4 `# R* Z: e& U& e% B1 v$ Q; [
foreach ($fleetDetail['unit'] as $elementID => $amount)1 p. j* B; [3 \9 K
{
7 W# w* i) {3 {- c" e $fleetArray .= $elementID.','.floattostring($amount).';';
0 d: } V' @" U+ i% R% k4 I/ ^) m $totalCount += $amount;
# O3 C# a6 l6 y }
( D! d3 p9 v' v. d+ W
9 F: ^& ]) i1 t a$ C if($totalCount == 0)
. t) @% V: V% [; ] {) q' j' ^7 m: t; ~
$sqlQuery .= "DELETE FROM ".FLEETS." WHERE fleet_id = ".$fleetID.";";
; D' B. N$ r5 ? $sqlQuery .= "DELETE FROM ".FLEETS_EVENT." WHERE fleetID = ".$fleetID.";";& s, L: d9 _! A1 F
$sqlQuery .= "UPDATE ".LOG_FLEETS." SET fleet_state = 2 WHERE fleet_id = '".$fleetID."';";" b# E* p3 v: u
}
P2 K. d1 n& [3 f& h& R0 v/ w elseif($totalCount > 0)
0 x6 g' f6 K+ {' C) e {
1 A+ A7 B/ h" C9 s: l# e j $sqlQuery .= "UPDATE ".FLEETS." SET fleet_array = '".substr($fleetArray, 0, -1)."', fleet_amount = '".$totalCount."' WHERE fleet_id = '".$fleetID."';";
% ?, u& @$ F( p$ O $sqlQuery .= "UPDATE ".LOG_FLEETS." SET fleet_array = '".substr($fleetArray, 0, -1)."', fleet_amount = '".$totalCount."', fleet_state = 1 WHERE fleet_id = '".$fleetID."';";( k( A+ ?. H' r/ S# _
}
' y- v' Y! z1 n4 v1 S/ R; L7 _ else
2 M" e" H- H7 i3 X" c {
, ^ e% _# _3 Z# T throw new Exception("Negative Fleet amount ....");
# e9 J* k% V6 p }
) x+ ]* i# M2 m9 j. j1 _ }
( f9 T K2 G! F7 G. j: J# b else
; c. k- C2 e; q- h4 S5 Y) I9 H9 e {- d' J' U% j$ c# u5 C4 I" ~& ~
$fleetArray = array();
/ p8 Y9 P9 B9 V8 p6 z7 w foreach ($fleetDetail['unit'] as $elementID => $amount)
# M1 R3 ?! r0 c$ R- _1 a' ? {
7 M; m- H6 g$ t) Z: _+ R $fleetArray[] = $resource[$elementID]." = ".$amount;( j1 X0 H! X6 R! f7 }
}2 _6 U# T9 N: o* X2 p. v% a" K
1 v. c: ?* G% m3 Q' e3 j0 h* o2 C
if(!empty($fleetArray))0 m7 q& y1 O3 y
{! x1 U1 G: D" ^$ h+ `- T) _
$sqlQuery .= "UPDATE ".PLANETS." SET ".implode(', ', $fleetArray)." WHERE id = '".$this->_fleet['fleet_end_id']."';";) |$ E8 K; Q' S! J; b
}
; @$ ^( I: c8 d V/ A9 T }( G- }* G- x; |# ^0 F
}
2 f ^, t A! ]8 i/ _ ! y- G0 |8 q" K- K5 A. N+ {5 @( V
$GLOBALS['DATABASE']->multi_query($sqlQuery);
% B7 q( W9 g& Y. |3 W7 [) `+ U 9 }$ R0 s7 ~- y6 h
if ($combatResult['won'] == "a")
; f/ X9 G' r0 g" ? {: G* t8 H. \ Y! c% X {8 T
require_once('calculateSteal.php');- ^$ J2 B( v$ M6 V( h1 d3 x! U% u
$stealResource = calculateSteal($fleetAttack, $targetPlanet);
; t* o; Q1 ?/ `3 z0 V8 c7 _9 S }
$ x T _5 D* e* } $ G- H0 _ X' p# z. z# k5 Q. H6 X
if($this->_fleet['fleet_end_type'] == 3)
# h1 p, I& B1 x! f: Z' a {# B Y0 N( }1 \7 n& B2 y
// Use planet debris, if attack on moons/ u) g, x" U; K) J$ Y% H: ~
$targetPlanet = array_merge(( Z# }& C4 q! g3 d
$targetPlanet,9 `: Q. J7 d; G
$GLOBALS['DATABASE']->getFirstRow("SELECT der_metal, der_crystal FROM ".PLANETS." WHERE id_luna = ".$this->_fleet['fleet_end_id'].";")
6 u5 ~" U$ P1 q# a );4 z, R Q5 `( C6 |2 J' x9 z/ ~
}' M, @- p* v. X# k" J7 N6 g
' ?! s5 L" }- A foreach($debrisRessource as $elementID)
3 [9 f, H6 e. d O {6 w6 y+ V$ p1 e
$debris[$elementID] = $combatResult['debris']['attacker'][$elementID] + $combatResult['debris']['defender'][$elementID];
+ {; N' P8 G8 Q $planetDebris[$elementID] = $targetPlanet['der_'.$resource[$elementID]] + $debris[$elementID];" L4 V9 y$ T6 m' v
}
: h4 V0 L' Z0 D8 C) r( a, g
6 Z! h x5 P, @/ K( { $debrisTotal = array_sum($debris);- [. F0 u- {0 J. a* n! a
1 y& k4 g4 O. _ $raportInfo = array(9 }) q( e9 B" x8 M
'thisFleet' => $this->_fleet,* [8 s! A9 a) X: ~# j- H9 |
'debris' => $debris,
7 o& C! B% F$ f$ a8 K 'stealResource' => $stealResource,
+ u4 C" N! P4 Q( h) [( P 'moonChance' => null,1 p" x C$ O) j: c
'moonDestroy' => true,
# P: P3 l; P1 y$ f E 'moonName' => null,
9 R/ K* z9 P$ V2 x 'moonDestroyChance' => null,
0 j- @0 B- J" L' s0 T4 _3 f8 d 'moonDestroySuccess' => null,. L! s+ P# n4 ~- ]. ]" s
'fleetDestroyChance' => null,
9 u8 f C( C! N5 k) ] 'fleetDestroySuccess' => false,! V. i4 z) k! ^- J
);9 d( V' x! J' w7 X* x( M
# C* L7 i5 T7 O; v $destext = "";: B: p6 M, Y( j+ D: Z* f7 }0 g
; r: E& B% ]8 q4 @% e; |
switch($combatResult['won'])
i8 r: n7 E) F% B# T! a2 O {
0 V4 _0 e: n. {. P$ J$ o* I$ m case "a"://勝利
9 L9 W. g0 h9 ~+ [& k $moonDestroyChance = round((100 - sqrt($targetPlanet['diameter'])) * sqrt($fleetAttack[$this->_fleet['fleet_id']]['unit'][214]), 1);
( `1 E4 F7 [/ W4 [; ?. h
$ e- |- e. s" L) w2 W // Max 100% | Min 0%5 u, z; V& t' M: q- n6 M. ~
$moonDestroyChance = min($moonDestroyChance, 100);' H) i8 ^3 |; D' ]* @( G+ F
$moonDestroyChance = max($moonDestroyChance, 0);3 o9 U* l( p$ J4 r$ I8 _
" E- F+ f/ K& r; L! X; w3 I6 [
$randChance = mt_rand(1, 100);1 Y4 [7 S2 A! G, ]* }0 {
if ($randChance <= $moonDestroyChance)
, V1 G' @ m" M2 x//毀月成功 |
|