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發表於 2015-12-31 15:57:27
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HAO 發表於 2015-12-29 23:02
# O" U$ q! K' Q+ ~剛過來玩也是覺得有點誇張! Y! d; g8 M& {# [, u: n. L
大狼過來連伏擊能力也沒有
1 `/ L4 ]. N1 c( I不過也是這樣才更明白fs重要性 - function calculateAttack(&$attackers, &$defenders, $FleetTF, $DefTF)
4 P. M& H5 N& i - {5 }$ r/ i- T/ _" {( c, O
- global $pricelist, $CombatCaps, $resource;
" z5 B2 v. C8 S# ~# b
- g) Q0 p; a6 a' ^* y8 f5 w7 Z- $TRES = array('attacker' => 0, 'defender' => 0);
# ]2 q5 P, }0 V; w2 w" i - $ARES = $DRES = array('metal' => 0, 'crystal' => 0);2 ]- }: Q! P3 W3 D
- $ROUND = array();8 `3 `2 z; I3 ~7 U
- $RF = array();
; {) g& i3 w1 f! l1 x - $ D2 C- ]* |7 N% J' `2 q I
- $attackAmount = array();
' R" q* u. t" F( f - $defenseAmount = array();
; @4 J! j# Y f/ i3 l! [4 ^ - $STARTDEF = array();
, c8 ?' w+ p- B5 K. `
3 z* X7 [2 Y6 V, Q- foreach ($attackers as $fleetID => $attacker) 0 m: S# e0 s; h0 Y
- {
$ U( D( ~9 F/ B7 v+ q" \ - foreach ($attacker['unit'] as $element => $amount) . W0 c; S9 ^$ _) R" W
- {5 ~3 C3 t$ |4 x7 ?% _
- $ARES['metal'] += $pricelist[$element]['cost'][901] * $amount;
. r* R* U- v. v d- j+ u) }7 _+ s w - $ARES['crystal'] += $pricelist[$element]['cost'][902] * $amount;
5 S! |% ^& i, Q* |. ~; I, o V - } L1 `2 I+ U/ f' f/ G' _6 K
- }4 a% b2 g) B7 k# ^
- j; W9 C& f" q2 I# T7 A
- foreach($CombatCaps as $e => $arr) {
# s* {1 U: K- m+ h! P4 R- v - if(!isset($arr['sd'])) continue;% r6 a( X3 {! j; m$ A) d4 d
- 3 `8 f6 O6 R9 M1 T9 `8 m
- foreach($arr['sd'] as $t => $sd) {7 F2 `. |( e3 H, t' I
- if($sd == 0) continue;
" }$ A1 b* m" O6 |' C - $RF[$t][$e] = $sd;3 f @0 M( x7 q1 s: d
- }
& Z, Y$ {7 ~6 v8 F4 J - }
5 ?! h$ @/ ]; y. x% ] -
( U. {/ [7 g, B9 m - $TRES['attacker'] = $ARES['metal'] + $ARES['crystal'];: \" g% M5 G L( o/ | w$ n
- * o# @+ \3 M0 w, j% B7 ]/ A8 ], I( v
- foreach ($defenders as $fleetID => $defender)
4 t4 b( A# B+ Q - {
( z7 J+ P2 `" V& E$ i P& c$ X - foreach ($defender['unit'] as $element => $amount)
+ B/ U- I% I3 M+ x' z- s/ [7 o - {; C) I" E$ M8 t; q6 @
- if ($element < 300) {0 V9 S4 Q# j, U' J H
- $DRES['metal'] += $pricelist[$element]['cost'][901] * $amount;# F- }; ^0 {3 Y0 ?7 h8 f
- $DRES['crystal'] += $pricelist[$element]['cost'][902] * $amount ;, W9 V0 C* B" D# p [: X
- ( I6 A' D a i( r
- $TRES['defender'] += $pricelist[$element]['cost'][901] * $amount;
) ?: d; \! o! } m2 `. x2 s! W - $TRES['defender'] += $pricelist[$element]['cost'][902] * $amount;
5 G, X6 H I0 B* Y8 ]2 Z* Q - } else {
0 P* o1 z, O, b- i u5 m4 x& u) m! f& H - if (!isset($STARTDEF[$element]))
! `. a- j8 P7 S3 U - $STARTDEF[$element] = 0;( D; p; l: ^' u5 F- }
- . N* ~; Q3 L1 x/ G4 e! f5 O
- $STARTDEF[$element] += $amount;4 c, \6 i: X0 X" u) k( i
) J. R5 d `) g8 M# c- $TRES['defender'] += $pricelist[$element]['cost'][901] * $amount;( B8 I. I @5 e- f) [
- $TRES['defender'] += $pricelist[$element]['cost'][902] * $amount;
1 a: c, w6 Z% G8 @1 [) v - }
3 n& N0 C& m7 n! z3 T& u& w - }
. N5 N, M! R- E% E0 v3 M - }5 ~& u2 I, I, ~$ W5 z. D3 C9 K* w
- & v5 N1 q5 m% h; a7 z2 e! U
- for ($ROUNDC = 0; $ROUNDC <= MAX_ATTACK_ROUNDS; $ROUNDC++) $ _7 K. V) R3 ~0 Z) v7 s
- {
& d) }+ H: ~- y - $attackDamage = array('total' => 0);
6 Q9 [8 G$ N" w. _ `5 K - $attackShield = array('total' => 0);
' V7 ?- i- J1 K/ H8 l! A# z* u. I/ ^ - $attackAmount = array('total' => 0);
& s% N1 h. b! W; [, s6 M! v+ _ - $defenseDamage = array('total' => 0);
# X. E. u1 z ]5 U; `3 u! q9 y - $defenseShield = array('total' => 0);
! W D0 b' e p# k - $defenseAmount = array('total' => 0);
4 U. q* k' S3 g6 p - $attArray = array();: u0 s$ d: A9 d5 N) g9 B& }* R' {
- $defArray = array();
: ~9 w9 R2 w$ k5 G$ [( A6 } - : k: i5 l; t4 x4 j: s
- foreach ($attackers as $fleetID => $attacker) {; d% E, s6 |3 Q9 Y5 _
- $attackDamage[$fleetID] = 0;
9 Y' l s4 E; K - $attackShield[$fleetID] = 0;) [& D( V' D3 x: G, o
- $attackAmount[$fleetID] = 0;
4 x5 H6 @+ f8 s! ~5 m
- \2 y1 N; G% Y) O1 T. q; n$ C) H- $attTech = (1 + (0.1 * $attacker['player']['military_tech']) + $attacker['player']['factor']['Attack']); //attaque
/ ], S" S9 O5 S. G+ Z. z6 o! ?) \. V - $defTech = (1 + (0.1 * $attacker['player']['defence_tech']) + $attacker['player']['factor']['Defensive']); //bouclier
k2 M% n4 C$ ^9 T- w% U% P" D - $shieldTech = (1 + (0.1 * $attacker['player']['shield_tech']) + $attacker['player']['factor']['Shield']); //coque
" Y& ?/ ~/ |$ r2 _) B( n8 u - $attackers[$fleetID]['techs'] = array($attTech, $defTech, $shieldTech);) P6 P1 `3 o7 Z. a: ~" P6 M, o
- + u f! `% w+ S
- foreach ($attacker['unit'] as $element => $amount) { b. F% D! i& l4 L* ?3 x; u& p
- $thisAtt = $amount * ($CombatCaps[$element]['attack']) * $attTech * (rand(80, 120) / 100); //attaque- Y3 k( |! A" J# H
- $thisDef = $amount * ($CombatCaps[$element]['shield']) * $defTech ; //bouclier; Z, N; x, j e- v' y
- $thisShield = $amount * ($pricelist[$element]['cost'][901] + $pricelist[$element]['cost'][902]) / 10 * $shieldTech; //coque
! J; F1 S X7 E; w: a# ]' @
/ w A5 j8 T1 J- $attArray[$fleetID][$element] = array('def' => $thisDef, 'shield' => $thisShield, 'att' => $thisAtt);
0 U; ^. v9 h, }& E2 ?
+ A% Z4 v1 L, _) g5 Q- $attackDamage[$fleetID] += $thisAtt;: i% C4 ]. f' Z, r8 x1 ?, i
- $attackDamage['total'] += $thisAtt;2 w* s- t* E2 {
- $attackShield[$fleetID] += $thisDef;
+ `3 W4 v" h, N# ^+ `( N - $attackShield['total'] += $thisDef;5 ^% b* I/ K4 P) o
- $attackAmount[$fleetID] += $amount;1 c% R: c& p+ h
- $attackAmount['total'] += $amount;
: f6 U" F" Z4 w9 ^4 z" L - }8 q# G, i1 g) R$ W! {1 L- S
- }
8 S* w9 U1 f8 c/ x1 {
7 A* u% k+ q" D9 y% O: p' d9 o- foreach ($defenders as $fleetID => $defender) {
2 S7 n% N4 U) r - $defenseDamage[$fleetID] = 0;: w I1 H x& w
- $defenseShield[$fleetID] = 0;
. F5 S* [: }4 u" v1 E - $defenseAmount[$fleetID] = 0;
) z& j: H6 z# \+ V& D: q: Z
* T4 q4 \' c& T- L2 H( f2 J- $attTech = (1 + (0.1 * $defender['player']['military_tech']) + $defender['player']['factor']['Attack']); //attaquue
4 C1 Z0 @" d/ K! @1 _8 ^+ S - $defTech = (1 + (0.1 * $defender['player']['defence_tech']) + $defender['player']['factor']['Defensive']); //bouclier0 ]+ O6 I5 T" R
- $shieldTech = (1 + (0.1 * $defender['player']['shield_tech']) + $defender['player']['factor']['Shield']); //coque
. G7 h* H' n2 D2 K1 F9 ~ - $defenders[$fleetID]['techs'] = array($attTech, $defTech, $shieldTech);
3 u L1 Q( X( j% Y+ m$ D* e1 W
; W1 J; o) a) c# q- foreach ($defender['unit'] as $element => $amount) {
9 B6 g: ~) U( x. u+ L$ p& g - $thisAtt = $amount * ($CombatCaps[$element]['attack']) * $attTech * (rand(80, 120) / 100); //attaque" P, L; W/ G& w7 L
- $thisDef = $amount * ($CombatCaps[$element]['shield']) * $defTech ; //bouclier
3 p8 _( x# E6 l+ i) X - $thisShield = $amount * ($pricelist[$element]['cost'][901] + $pricelist[$element]['cost'][902]) / 10 * $shieldTech; //coque
, ^1 z$ i0 X; n$ u- b/ t
, q6 U6 f- Q6 [, Y5 [; g! E1 W, ^- if ($element == 407 || $element == 408 || $element == 409) $thisAtt = 0;$ W, r6 P1 Z n
- / z# V5 S# D; h0 B. X7 D
- $defArray[$fleetID][$element] = array('def' => $thisDef, 'shield' => $thisShield, 'att' => $thisAtt);- k+ y) a6 e7 f; G- y0 Y8 w
" x5 e; t! {" n5 U$ c. |- ~- $defenseDamage[$fleetID] += $thisAtt; t& Q1 N7 s. a# v# a8 q, Q* L
- $defenseDamage['total'] += $thisAtt;: T% [6 a/ Y9 |2 X6 _( D# I c
- $defenseShield[$fleetID] += $thisDef;
4 H7 v w$ S, ]# w* G - $defenseShield['total'] += $thisDef;
/ T: s& @9 d$ U5 ?0 u - $defenseAmount[$fleetID] += $amount;4 X( V0 o- b ^: P
- $defenseAmount['total'] += $amount;: ?1 l2 D, {2 d) R; s0 o) y9 l
- }4 q. `" d5 L! M- Y: z
- }
/ N3 N6 w" |/ ]
* ^' o0 M0 G! \1 p8 i: @& N- $ROUND[$ROUNDC] = array('attackers' => $attackers, 'defenders' => $defenders, 'attackA' => $attackAmount, 'defenseA' => $defenseAmount, 'infoA' => $attArray, 'infoD' => $defArray);0 ?9 r8 \( W3 G: m2 H
- 7 @+ s5 ^1 t" ?8 F& z1 h9 z4 f
- if ($ROUNDC >= MAX_ATTACK_ROUNDS || $defenseAmount['total'] <= 0 || $attackAmount['total'] <= 0) {
5 s) k3 H* J- Q8 d) y# j0 } - break; D$ Y1 D6 L, ]* D$ u
- }
" ?; F+ ~" H L$ [* _/ |6 x - ' ^$ x. c5 {6 a% G* @% R
- //計算攻擊命中率百分比 (聯合攻擊防禦系統)3 I' T( z; h/ f5 G2 f! M1 }$ T3 q
- $attackPct = array();
0 k* ]7 `; P f; d! `2 @5 g0 {% c6 u - foreach ($attackAmount as $fleetID => $amount) {
& z. F: I b/ ?) v! K- e - if (!is_numeric($fleetID)) continue;7 f% T4 a( @* X3 f8 h
- $attackPct[$fleetID] = $amount / $attackAmount['total']; ~, u! q. u6 ~# M
- }
) y9 V; R) ?: T% ?( u( g' F @ - ) N! a. @* p' U
- $defensePct = array();
) k. F% E, R. T: ?# ~- @ - foreach ($defenseAmount as $fleetID => $amount) {6 X* q& p: Y; z4 d4 C2 `3 X
- if (!is_numeric($fleetID)) continue;
8 C: ]2 i; b9 { f - $defensePct[$fleetID] = $amount / $defenseAmount['total'];" ]/ D1 s$ P4 w' W8 ]
- }2 S4 C: N6 S) M j( Y4 @, |
- 1 |; N! d4 M: E" @. E; U
- //計算損失的單位
* }7 B0 [- t& W0 d - $attacker_n = array();
5 J% m1 X. _; V+ v, w% b+ I - $attacker_shield = 0;
1 A/ ]4 M5 I) s; o" p' ? - $defenderAttack = 0;: K# M/ W5 M1 H8 \& _% Q# M
- foreach ($attackers as $fleetID => $attacker) {
# d' ^' ?1 f- I - $attacker_n[$fleetID] = array();
; e4 S! {. Y, v( K! N" i# U - ; s& V1 ]2 O4 G, C) P, [3 W
- foreach($attacker['unit'] as $element => $amount) {6 ^/ c3 ^+ n- o$ g/ X2 r( V
- if ($amount <= 0) {
3 f2 r0 X: n$ n6 z9 l) L8 s - $attacker_n[$fleetID][$element] = 0;
% K6 U/ `) M- W4 g: r' t/ ~ - continue;6 r) C& {' m5 N- s5 \
- }$ D3 G1 w5 m& V9 c! d
9 Q7 L: m( G0 m) ^- $defender_moc = $amount * ($defenseDamage['total'] * $attackPct[$fleetID]) / $attackAmount[$fleetID];
U: I$ I( |- ~& O) t5 l -
) q, S9 w6 s- O! C J$ X7 m- v - if(isset($RF[$element])) {
: _$ a6 h* u2 K; @# H% D - foreach($RF[$element] as $shooter => $shots) {+ z% l! ?$ [7 ]( G
- foreach($defArray as $fID => $rfdef) {
+ C% x! p% G9 U6 k/ ` - if(empty($rfdef[$shooter]['att']) || $attackAmount[$fleetID] <= 0) continue;: v9 u" ^; G9 d, Y: B* `5 ]0 H6 ?
- X( {+ k4 }8 v$ Q# G* T4 M3 N
- $defender_moc += $rfdef[$shooter]['att'] * $shots / ($amount / $attackAmount[$fleetID] * $attackPct[$fleetID]);8 K: E$ P2 m, w& [
- $defenseAmount['total'] += $defenders[$fID]['unit'][$shooter] * $shots;" b' ?, h2 Q& w
- }
* q( K: M8 [7 w5 |; v - }4 b& |( u) \/ U* ~- J
- }& X/ B% F) v5 }2 h& ]: q
-
z0 x. F4 [& D& ?" f3 ?. X - $defenderAttack += $defender_moc;
d2 F P* w `( ~6 x% E0 j3 n - - B+ f6 ~( T0 a+ J$ [
- if (($attArray[$fleetID][$element]['def'] / $amount) >= $defender_moc) {
1 J% F5 C; C1 n" }; Y - $attacker_n[$fleetID][$element] = round($amount);
- p! l; \/ l# X+ E) N5 z& y - $attacker_shield += $defender_moc;3 B4 `* |# N5 K; ~1 O( q' {( G' t: r9 }
- continue;
9 L( A6 H( \& s7 q- v6 J' A - }1 N) ^/ R$ X7 G* R# x1 P4 u8 {+ P
- # m( ?0 L6 s( C f4 K: j- J5 U
- $max_removePoints = floor($amount * $defenseAmount['total'] / $attackAmount[$fleetID] * $attackPct[$fleetID]);
' h" b. ]. T5 t' @# X - / F L. U' l3 Z
- $attacker_shield += min($attArray[$fleetID][$element]['def'] / $amount, $defender_moc);4 P. Y, m) C" {" @ b- f
- $defender_moc -= min($attArray[$fleetID][$element]['def'] / $amount, $defender_moc);3 D9 N) q1 z1 v
- + o9 u9 \, N b. G
- $ile_removePoints = max(min($max_removePoints, $amount * min($defender_moc / $attArray[$fleetID][$element]['shield'] * (rand(0, 200) / 100), 1)), 0);
& U" D; a$ ^8 i2 p/ m- {. l& e4 D" g3 V4 y
( c9 i( ~9 ?+ A* Q& R- $attacker_n[$fleetID][$element] = max(ceil($amount - $ile_removePoints), 0);
! m e" S( _1 I# n) V4 ~3 @" Q - }+ H b: w- p9 M5 F% j, A. b
- }3 w& Y5 r6 F4 K& F
4 g/ m& X: |% E( m7 Q% {# p" a- $defender_n = array(); z4 w8 C. |6 k$ j# H% _8 q
- $defender_shield = 0;2 v, _- @/ G d5 d
- $attackerAttack = 0;
- _9 m" E, x6 d0 K' \8 Z. a - foreach ($defenders as $fleetID => $defender) {4 W5 f% D" w0 S% b+ S w. ~7 I
- $defender_n[$fleetID] = array();( r+ r: e6 H0 n, \* i1 n
6 A/ o6 g) J! i3 D, a/ w" S- foreach($defender['unit'] as $element => $amount) {4 a8 `$ B) x% q% f, Z$ V
- if ($amount <= 0) {! k% F9 F+ O/ \% E
- $defender_n[$fleetID][$element] = 0;/ M' ^6 b) q# m% A
- continue;) o/ S" H+ k" U6 V1 O7 a
- }
; O: M9 g0 a. W, S
: A4 f* t' W( @4 v. I- $attacker_moc = $amount * ($attackDamage['total'] * $defensePct[$fleetID]) / $defenseAmount[$fleetID];
5 ?# a( ~4 m! i4 r0 v - if (isset($RF[$element])) {
. v( P- a' H$ v( l1 w9 x' Q$ ] - foreach($RF[$element] as $shooter => $shots) {6 i/ s* y) }, s' y
- foreach($attArray as $fID => $rfatt) {# h; x4 v: R6 ?
- if (empty($rfatt[$shooter]['att']) || $defenseAmount[$fleetID] <= 0 ) continue; {! }2 W. ~$ f! i8 g% P6 q
7 J$ V2 y# d# a# p: z, N- $attacker_moc += $rfatt[$shooter]['att'] * $shots / ($amount / $defenseAmount[$fleetID] * $defensePct[$fleetID]);
! P& ]( q/ T5 U& c - $attackAmount['total'] += $attackers[$fID]['unit'][$shooter] * $shots;0 |. K# L w6 V& G3 C4 e& o# G
- }: @- ^5 X8 {5 l4 r
- }
( Q/ m0 K+ R0 r; Z7 A1 t4 t: n4 A - }
' N# g) u' J" M; O/ f j -
" j' v5 D1 ]$ `* Q6 D - $attackerAttack += $attacker_moc; `! Y! z2 ?1 {1 t6 |0 {
- * b. Z9 l9 L! e" b- T9 m
- if (($defArray[$fleetID][$element]['def'] / $amount) >= $attacker_moc) {
8 N! W& U7 R$ E [7 x - $defender_n[$fleetID][$element] = round($amount);: y' I5 K" f/ D# j8 f1 Y, ^
- $defender_shield += $attacker_moc;
9 `8 F5 v' Y8 V) P! ?- J- o6 z - continue;( D' K% }/ i9 d9 f( A3 N* }3 j& m
- }
: `, a. c- x* {- |! b. B0 R1 V* t -
, p! E$ E- }+ G1 Q( e$ m4 x - $max_removePoints = floor($amount * $attackAmount['total'] / $defenseAmount[$fleetID] * $defensePct[$fleetID]);3 ~7 U7 @- s6 C2 k
- $defender_shield += min($defArray[$fleetID][$element]['def'] / $amount, $attacker_moc);
8 Q( M1 |9 ]- e% {2 ? - $attacker_moc -= min($defArray[$fleetID][$element]['def'] / $amount, $attacker_moc);' r1 p' _* r+ ^4 Z. ?
- ! a# S: a' ~; n: r5 d3 M' z# H! M
- $ile_removePoints = max(min($max_removePoints, $amount * min($attacker_moc / $defArray[$fleetID][$element]['shield'] * (rand(0, 200) / 100), 1)), 0);
8 t7 u0 }6 |' ?) y4 ^6 r - , H2 l1 g+ c% h' w
- $defender_n[$fleetID][$element] = max(ceil($amount - $ile_removePoints), 0);6 d( D2 u3 F- \; |$ @$ }+ H: ~+ ]9 R
- }
. ] z4 a: h; x5 V, |' r - }0 { I# K* A% U; c% Y2 l
' _9 s# ^) L7 X# ?; d$ G m- L- $ROUND[$ROUNDC]['attack'] = $attackerAttack;
8 H! n3 h' ~1 C! J+ a; J* T& G - $ROUND[$ROUNDC]['defense'] = $defenderAttack;- c/ E* ]$ a9 }7 R r
- $ROUND[$ROUNDC]['attackShield'] = $attacker_shield;0 ]; C1 Y2 s( D' w
- $ROUND[$ROUNDC]['defShield'] = $defender_shield;
: H. _# W$ K% f - foreach ($attackers as $fleetID => $attacker) {
3 V* J+ K' F J/ v - $attackers[$fleetID]['unit'] = array_map('round', $attacker_n[$fleetID]);
' H- f" R1 [# Y6 M( u - }8 R; B$ ?; ?# d, `7 K
- & q+ X! r( [9 m: y% `1 O- M+ u
- foreach ($defenders as $fleetID => $defender) {
5 P$ r9 b' k! A) G - $defenders[$fleetID]['unit'] = array_map('round', $defender_n[$fleetID]); u9 p. w9 j" A
- }
6 t7 E* R1 g5 J) ^5 W8 j- D l - }
) ?4 _0 s+ r2 p& O" Z" y -
7 l# o' ~; W" O3 }1 { - if ($attackAmount['total'] <= 0 && $defenseAmount['total'] > 0) {2 V& a+ H' E4 W4 J$ b5 a) T6 b8 _
- $won = "r"; //防禦方# ~# E& Y+ S/ L; c
- } elseif ($attackAmount['total'] > 0 && $defenseAmount['total'] <= 0) { c, [: v8 p& }1 E9 k9 I0 h% [
- $won = "a"; //攻擊者
! t1 G2 K0 [6 O. H - } else {- N9 \0 M7 T! D- {' z, s
- $won = "w"; //平手
: X8 `/ `! l N2 d7 G - }" n* y v; y* A+ M
) Y+ J+ N* V1 i( s4 @3 Z- //CDR0 X- A6 f* `2 X0 {$ w: `9 v
- foreach ($attackers as $fleetID => $attacker) { //艦隊攻擊方 CDR) `/ g7 B9 z; [# O8 o) A
- foreach ($attacker['unit'] as $element => $amount) {
. [* c" Q0 F2 W' ]% x - $TRES['attacker'] -= $pricelist[$element]['cost'][901] * $amount ;5 L$ B0 v4 J; Z0 u! y1 ^* c' L" K) m
- $TRES['attacker'] -= $pricelist[$element]['cost'][902] * $amount ;
, l4 j% e4 V7 M& v. G3 M: f" W( K - . U- ]1 V1 W1 ~0 k/ C
- $ARES['metal'] -= $pricelist[$element]['cost'][901] * $amount ;
- R$ [/ ]+ `* u$ v4 f! b, g( C. [ - $ARES['crystal'] -= $pricelist[$element]['cost'][902] * $amount ;4 k# U+ V9 y$ P8 L. E
- }
$ }' y$ s7 H) R. |. W4 c) V. q - }
3 U; B# A+ _5 {* p1 B, K0 f - 9 v/ o0 q" b7 R1 \5 S& s0 g
- $DRESDefs = array('metal' => 0, 'crystal' => 0);
7 h9 X+ p; R* B/ [; h- f7 A: N
0 X( ?4 c+ ~* @; {( h/ h% n- foreach ($defenders as $fleetID => $defender) {& u) l' S6 f! v4 }4 c) o
- foreach ($defender['unit'] as $element => $amount) {
8 U+ H* [' e6 c- v- o - if ($element < 300) { //艦隊防禦方的 CDR
/ z& Z+ h1 w l& |9 D' _ e* z - $DRES['metal'] -= $pricelist[$element]['cost'][901] * $amount ;
. ]6 e8 |0 b9 O$ U; u- j8 s - $DRES['crystal'] -= $pricelist[$element]['cost'][902] * $amount ;8 `6 M4 Z' N3 O+ j. k' ?0 G
- @" @ |) y6 b& \6 K: H
- $TRES['defender'] -= $pricelist[$element]['cost'][901] * $amount ;, ^# ]; f$ L* Y# v+ V- U
- $TRES['defender'] -= $pricelist[$element]['cost'][902] * $amount ;
|% P: W. `, D4 s4 _( S [" k6 V - } else { //防禦建築 CDR + 防禦重建
5 J1 W+ P4 ~) o! H: S - $TRES['defender'] -= $pricelist[$element]['cost'][901] * $amount ;; g% s# l4 ~" M5 L! e7 H- M
- $TRES['defender'] -= $pricelist[$element]['cost'][902] * $amount ;
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. R' U+ D7 r8 [ Q* f: @( ?- $lost = $STARTDEF[$element] - $amount;
0 ~1 V% P/ U' p9 b0 M - $giveback = round($lost * (rand(56, 84) / 100));
" t& t) r( I) S8 r, f - $defenders[$fleetID]['unit'][$element] += $giveback;. V. B0 O0 V% ?( T" H. {
- $DRESDefs['metal'] += $pricelist[$element]['cost'][901] * ($lost - $giveback) ; }9 S5 s p: |) D/ C8 U* E4 f( E% D
- $DRESDefs['crystal'] += $pricelist[$element]['cost'][902] * ($lost - $giveback) ;9 v+ b2 g, E3 P
- }
0 [" B7 v9 _0 p; Y2 [ - }
9 C4 M( E( c5 d0 g9 i* X - }
$ ~* I0 o c- s - # L7 ?! W, P0 O% K; [& ]
- $ARES['metal'] = max($ARES['metal'], 0);
: O" j2 h' o8 P - $ARES['crystal'] = max($ARES['crystal'], 0);
3 \/ b' w a+ J' Q - $DRES['metal'] = max($DRES['metal'], 0);3 L3 [; B2 o6 _& J
- $DRES['crystal'] = max($DRES['crystal'], 0);
6 k$ Y. Q' R& h+ f! U; k" Z2 |3 m - $TRES['attacker'] = max($TRES['attacker'], 0); _2 X2 e5 S* m9 n! y( _! ~2 S
- $TRES['defender'] = max($TRES['defender'], 0);0 N% L; g% E4 u' f( C' h
- 6 T x/ S" D. K) u
- $totalLost = array('attacker' => $TRES['attacker'], 'defender' => $TRES['defender']);
* n- w. C7 A, K1 x - $debAttMet = ($ARES['metal'] * ($FleetTF / 100));
# x" i2 u" E& T - $debAttCry = ($ARES['crystal'] * ($FleetTF / 100));$ [% G& k* i1 L( B& Y+ Z
- $debDefMet = ($DRES['metal'] * ($FleetTF / 100)) + ($DRESDefs['metal'] * ($DefTF / 100));
5 A3 f9 i6 d/ o4 L! T+ O7 k2 u - $debDefCry = ($DRES['crystal'] * ($FleetTF / 100)) + ($DRESDefs['crystal'] * ($DefTF / 100));. U P& C, n4 T% _* R. H3 f
! M+ Y0 R, w( s; M- return array('won' => $won, 'debris' => array('attacker' => array(901 => $debAttMet, 902 => $debAttCry), 'defender' => array(901 => $debDefMet, 902 => $debDefCry)), 'rw' => $ROUND, 'unitLost' => $totalLost);( Q j6 Q( ?' |) s4 v! M
- }
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