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發表於 2015-12-31 15:57:27
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HAO 發表於 2015-12-29 23:023 E. H" M+ I) r2 t# y( a
剛過來玩也是覺得有點誇張# G/ N9 N0 |. H) u+ E
大狼過來連伏擊能力也沒有5 E( {% i$ r# y& n/ c5 \) u6 }
不過也是這樣才更明白fs重要性 - function calculateAttack(&$attackers, &$defenders, $FleetTF, $DefTF)
J _5 F+ i" ]7 ` - {
4 x4 {; c7 t) u$ d - global $pricelist, $CombatCaps, $resource;! R9 N9 N$ }( c0 Y/ U. Z1 q$ X/ m6 W
g( V8 t* t7 y7 | V4 a- $TRES = array('attacker' => 0, 'defender' => 0);
+ g* l3 _9 U5 J- ` - $ARES = $DRES = array('metal' => 0, 'crystal' => 0);
2 P+ n: g$ D$ H. ? - $ROUND = array(); c5 H3 a0 f% c. C$ y
- $RF = array();
+ M" W' B* p! n2 R' z1 O' {, c: { - . ~; l) G0 L1 m" \- `1 O# O
- $attackAmount = array();
5 p2 _0 U+ o5 L3 Y3 g# M9 B( g - $defenseAmount = array();8 u0 w3 d& o* P( n
- $STARTDEF = array();/ x) J3 m, r2 L: ]
; l b U- V1 C, G" q- foreach ($attackers as $fleetID => $attacker)
; a: m& L# m0 |: O! w/ n& c" r( N - { t/ m3 H8 _+ i7 m k" y
- foreach ($attacker['unit'] as $element => $amount) 0 A7 T- U* u( v- C2 |5 w# Q
- {6 _2 T" D3 y7 v1 ]# D
- $ARES['metal'] += $pricelist[$element]['cost'][901] * $amount;
8 X, A# {6 r b3 K( `3 r# `* b - $ARES['crystal'] += $pricelist[$element]['cost'][902] * $amount;
; ]7 C: n: ^4 i' R, i0 H1 Q - }
: _9 D0 f+ k- u$ y6 E6 @+ a - }
; E3 ^( K, c M, v7 G
% F! J" s) E, N/ }6 C0 {- foreach($CombatCaps as $e => $arr) {! H+ A2 @. @4 p; o
- if(!isset($arr['sd'])) continue;% T8 @" R: B4 f' ~' R" d# A& b
-
l. J6 D6 U" _- D - foreach($arr['sd'] as $t => $sd) {
, X3 z7 a, x5 S( w8 { - if($sd == 0) continue;6 C/ D5 L, j9 S5 v! E% i& B3 _
- $RF[$t][$e] = $sd;$ H4 Y% S2 T. E6 S
- }0 n# R1 ~/ f. x! Z
- }
$ B* _6 o7 @2 {( U) g3 _9 Y( |' S -
, r4 ~- ]7 h0 g+ \2 ` A" U. { - $TRES['attacker'] = $ARES['metal'] + $ARES['crystal'];+ t. r; F- \7 b
- 4 E6 M! f. c# ~2 g% {
- foreach ($defenders as $fleetID => $defender) " m* W/ Z# `8 B2 p
- {4 L' V; X5 d2 x
- foreach ($defender['unit'] as $element => $amount)
4 K {+ x! `9 N0 B) S3 N( v - {2 } @) k/ L* \8 [. U3 _1 i( K. Q
- if ($element < 300) {
0 u1 W$ m$ z! d8 [2 Y - $DRES['metal'] += $pricelist[$element]['cost'][901] * $amount;
# I4 ^" ~3 B7 v4 U - $DRES['crystal'] += $pricelist[$element]['cost'][902] * $amount ;1 l. `. r7 j& h' A' z2 p+ J4 G$ h: v/ Y
; ~6 x/ X; I- c: o- $TRES['defender'] += $pricelist[$element]['cost'][901] * $amount;$ W, r$ M3 s- [5 f+ i& J. }/ r
- $TRES['defender'] += $pricelist[$element]['cost'][902] * $amount;
) p _4 |4 {* ]/ E3 u) m4 V' S - } else {9 L0 o% ^$ ]$ A0 G5 k
- if (!isset($STARTDEF[$element]))
" Q+ L1 v+ ~1 n- t. }0 [ - $STARTDEF[$element] = 0;0 x3 u- X u" D( a5 [
- 2 O( W. Q3 ^/ e" G& Z! @ L' [1 L
- $STARTDEF[$element] += $amount;
% M$ g7 t+ D8 ~" u - : q# ] j4 }: Z2 Z) m
- $TRES['defender'] += $pricelist[$element]['cost'][901] * $amount;& D/ Q7 j# \1 F. y. J/ ]1 B: A
- $TRES['defender'] += $pricelist[$element]['cost'][902] * $amount;" o. x, T9 ] i& b
- }/ K# q- m* V V' J
- }6 t/ K) P# G1 W9 K% J
- } c: W6 F9 O9 p9 `
- , a# J7 o8 C1 s
- for ($ROUNDC = 0; $ROUNDC <= MAX_ATTACK_ROUNDS; $ROUNDC++) 9 H) }, C2 @! C5 e7 y ^% o
- {
. N, l4 C3 `+ u/ U; B7 s& a* W* z - $attackDamage = array('total' => 0);
I# N& e- E7 P4 I r) c - $attackShield = array('total' => 0);
1 `( S% m _5 a( h: H( N r1 B6 i - $attackAmount = array('total' => 0);
- s: R) R% `3 s% K" P7 M, i$ `; d - $defenseDamage = array('total' => 0);
9 t+ B8 n$ N: h8 l - $defenseShield = array('total' => 0);
: O0 T9 q6 Y# r) h& F: f! l - $defenseAmount = array('total' => 0);
9 ]7 n) ]* \2 ` c" F& I9 f - $attArray = array();
& i/ N2 g" m; s6 m4 s! t - $defArray = array();/ S+ G3 Z" r# R# I# k
- ; x% P6 L* p5 V# w0 Q
- foreach ($attackers as $fleetID => $attacker) {
: @; g" w7 V' T - $attackDamage[$fleetID] = 0;4 [' n6 D& p: F8 w% f6 f
- $attackShield[$fleetID] = 0;
! z- z( A1 e4 ] ~% k - $attackAmount[$fleetID] = 0;
# H$ R0 c3 j' K5 Q& o0 z - $ _( m/ ?5 M# a" J3 M* D0 R
- $attTech = (1 + (0.1 * $attacker['player']['military_tech']) + $attacker['player']['factor']['Attack']); //attaque
% ~! w1 t% G. l* R4 \ - $defTech = (1 + (0.1 * $attacker['player']['defence_tech']) + $attacker['player']['factor']['Defensive']); //bouclier7 M9 o$ V1 }& s3 }0 S+ O: T
- $shieldTech = (1 + (0.1 * $attacker['player']['shield_tech']) + $attacker['player']['factor']['Shield']); //coque
6 v* r/ U: f9 c- Z - $attackers[$fleetID]['techs'] = array($attTech, $defTech, $shieldTech);
1 {3 L) z) D- N x0 A3 p7 c. L -
2 j; i1 L N8 x4 ]4 h0 U0 F - foreach ($attacker['unit'] as $element => $amount) {- H6 j# G O( |7 r
- $thisAtt = $amount * ($CombatCaps[$element]['attack']) * $attTech * (rand(80, 120) / 100); //attaque
* O6 P2 L; @" t. x, l* I - $thisDef = $amount * ($CombatCaps[$element]['shield']) * $defTech ; //bouclier
/ \) D3 Z' h2 \+ |7 L - $thisShield = $amount * ($pricelist[$element]['cost'][901] + $pricelist[$element]['cost'][902]) / 10 * $shieldTech; //coque- g% E7 v1 u- b- t9 @" X
4 c8 Q" ]5 F, m$ R* H; m4 h- $attArray[$fleetID][$element] = array('def' => $thisDef, 'shield' => $thisShield, 'att' => $thisAtt);' R2 Z3 w0 X' W. g4 W9 P {' Q
; y, K4 n3 h. m( n- $attackDamage[$fleetID] += $thisAtt;+ s) e( X$ V+ x, M4 f* I
- $attackDamage['total'] += $thisAtt;
' d0 o Y' ]) _ - $attackShield[$fleetID] += $thisDef;8 v! r( x6 C! c6 [9 e
- $attackShield['total'] += $thisDef;
. Q ?* F: @; f5 V1 {7 f k4 g1 w - $attackAmount[$fleetID] += $amount;
9 G" E. t# n- ~ - $attackAmount['total'] += $amount;
/ y5 F0 P; h% I, ? - }% n, e! K y ]" p' B8 G( j
- }9 {1 j2 O6 ^: V/ S4 Z9 j6 h8 z, g
8 E4 \9 S$ e1 W5 t5 z% L- foreach ($defenders as $fleetID => $defender) {
& d, {" g! R O2 y/ y- F( Y& [/ w - $defenseDamage[$fleetID] = 0;
( N; ` L, r: |8 n0 _' Z - $defenseShield[$fleetID] = 0;
7 E" k( `+ P# C3 H% r9 m - $defenseAmount[$fleetID] = 0;& I8 V7 m% l G# y
- 8 l q) R; o& w, \& t0 I+ [+ R" ]
- $attTech = (1 + (0.1 * $defender['player']['military_tech']) + $defender['player']['factor']['Attack']); //attaquue
' }; p" e4 Q) G6 q2 k - $defTech = (1 + (0.1 * $defender['player']['defence_tech']) + $defender['player']['factor']['Defensive']); //bouclier
D. O+ h9 Y- T' Q1 W9 {% M - $shieldTech = (1 + (0.1 * $defender['player']['shield_tech']) + $defender['player']['factor']['Shield']); //coque: \8 e- w* I# A' ?( _3 o w
- $defenders[$fleetID]['techs'] = array($attTech, $defTech, $shieldTech);: `' i& q6 n% r" Q) Q/ I
- $ c" i* u E/ S
- foreach ($defender['unit'] as $element => $amount) {( N, [8 ?- T0 a# |, F: H* B
- $thisAtt = $amount * ($CombatCaps[$element]['attack']) * $attTech * (rand(80, 120) / 100); //attaque0 s2 P' s( }+ f! X( J
- $thisDef = $amount * ($CombatCaps[$element]['shield']) * $defTech ; //bouclier
" h) X' C5 h; L* {/ R/ I - $thisShield = $amount * ($pricelist[$element]['cost'][901] + $pricelist[$element]['cost'][902]) / 10 * $shieldTech; //coque' Y2 t; a5 Q' n. G* x
- 7 M. v7 u% Y U- Q$ R
- if ($element == 407 || $element == 408 || $element == 409) $thisAtt = 0;. E! F" Z9 g6 R' F! y) m# R1 y
) S) r4 I( R3 o# `6 G6 i- $defArray[$fleetID][$element] = array('def' => $thisDef, 'shield' => $thisShield, 'att' => $thisAtt);' x1 k Y5 C+ ^& ^6 q
- # j1 W( q+ X; N/ Q8 ?" y! ^3 N6 n
- $defenseDamage[$fleetID] += $thisAtt;
8 d) J9 f$ `3 c, U3 I - $defenseDamage['total'] += $thisAtt;
* Z" d* a! x* g% w2 q6 } - $defenseShield[$fleetID] += $thisDef;
9 b. x; A9 r' {, R" C& l9 N - $defenseShield['total'] += $thisDef;
# ~* W7 `! I$ y - $defenseAmount[$fleetID] += $amount;
- E8 H6 M3 {8 Q$ ^- C3 _( B( z7 p - $defenseAmount['total'] += $amount;
4 M/ M4 g, l7 {! d - }
. P( {' U) G7 w4 G7 y/ W - }
* E- I y* S5 o1 p$ E2 t - ! o7 c) V2 k$ C* J
- $ROUND[$ROUNDC] = array('attackers' => $attackers, 'defenders' => $defenders, 'attackA' => $attackAmount, 'defenseA' => $defenseAmount, 'infoA' => $attArray, 'infoD' => $defArray);3 C" a) u% e/ L- K% n
- 2 P+ e n" Q6 V/ @& r& B
- if ($ROUNDC >= MAX_ATTACK_ROUNDS || $defenseAmount['total'] <= 0 || $attackAmount['total'] <= 0) {0 {, ?7 _; K1 s. B. v
- break;
" O1 h: z' j0 F - }
% S# Q* K" o; t, [- [* D$ W. |$ }1 w
/ O5 b( G- J3 a, y- //計算攻擊命中率百分比 (聯合攻擊防禦系統)6 D% r( L0 a( ?
- $attackPct = array();
! A, t' D3 _: L+ m: r7 ^ }* W - foreach ($attackAmount as $fleetID => $amount) {
1 @. N6 E, j' ~" j+ m8 A - if (!is_numeric($fleetID)) continue;
, h; _9 E9 v# } - $attackPct[$fleetID] = $amount / $attackAmount['total'];. u$ ~0 @/ W! {* D% X( H
- }( y4 Q; Z0 b/ B
( W; f. u E9 ^) ~+ O ]& w- $defensePct = array();4 K; O6 T% a' O, D
- foreach ($defenseAmount as $fleetID => $amount) {
* z! K _" ~. i' \, F' \. Y8 g - if (!is_numeric($fleetID)) continue;
7 h4 ^( f( p/ M% s- F( i% B' G - $defensePct[$fleetID] = $amount / $defenseAmount['total'];
' M |# m( Z7 U% g+ @ - }
% b/ U$ N+ ^# t; ?0 t- g1 G
2 l. i% p! ^0 `$ o$ w- //計算損失的單位 o e' b }) p1 p
- $attacker_n = array();) }7 ]# p1 B( ~& h0 o5 V
- $attacker_shield = 0;# A+ `- ]" O* Z9 H$ I( g4 ^
- $defenderAttack = 0;7 J! e+ P& w$ P' ^) P/ b
- foreach ($attackers as $fleetID => $attacker) {% Q. Y4 r4 O; h' a1 v: ?3 ?: e
- $attacker_n[$fleetID] = array();
& ^5 s: ]2 N* ]+ Z3 w - ; V! \; \5 U0 Y3 k9 S; I! v& O, v
- foreach($attacker['unit'] as $element => $amount) {* s7 Z/ c- o% f* P" U3 F( N& Y
- if ($amount <= 0) {
9 r8 g! g9 q' _# i# }. k - $attacker_n[$fleetID][$element] = 0;; p3 V' _' s- b. M: W
- continue;. u$ Q* R. J) |9 s5 E
- }% R- N% B1 A% J# X* w0 `
( X5 i1 G+ g. w9 l/ N) M- $defender_moc = $amount * ($defenseDamage['total'] * $attackPct[$fleetID]) / $attackAmount[$fleetID];, E. m: z+ K, X7 g+ k- S( L
- 6 Z" ?3 Y- \6 _9 B
- if(isset($RF[$element])) {
) l1 B2 N# u" ^, t - foreach($RF[$element] as $shooter => $shots) {
! v& Q T6 L! b/ v3 f$ Z - foreach($defArray as $fID => $rfdef) {$ z; N6 k' D, o4 D! x
- if(empty($rfdef[$shooter]['att']) || $attackAmount[$fleetID] <= 0) continue;, r; b3 P- E1 X. h
) M% g, ^7 v$ L5 T- $defender_moc += $rfdef[$shooter]['att'] * $shots / ($amount / $attackAmount[$fleetID] * $attackPct[$fleetID]);# O7 Q- J7 r& q5 {0 u
- $defenseAmount['total'] += $defenders[$fID]['unit'][$shooter] * $shots;0 X, P7 o5 l# F9 _7 P$ e2 c
- }
$ Z1 u( }/ J9 z. o3 N5 h$ c1 G - }$ u% z2 U4 F- k
- }; Z( }( a) D6 f+ T
- t1 g7 W7 P4 P) q' y
- $defenderAttack += $defender_moc;0 e4 X' i; I9 g3 [0 y
-
: k. b6 @! ^, X, O+ K5 f, Y - if (($attArray[$fleetID][$element]['def'] / $amount) >= $defender_moc) {
( h$ W4 @' q% B( S( r/ S+ M. n - $attacker_n[$fleetID][$element] = round($amount);/ X4 T- e1 R" i* H, ~
- $attacker_shield += $defender_moc;
$ u r9 n9 C- `! ^( a+ u - continue;8 F/ k, G; A5 g2 A
- }1 l8 d/ g2 B8 J7 w2 s- v
( R9 C4 Q2 Y/ R# e8 p6 r- $max_removePoints = floor($amount * $defenseAmount['total'] / $attackAmount[$fleetID] * $attackPct[$fleetID]);3 n% Z; a) ~- ]' ]& _( z
- 4 v& h/ @. V1 F3 K1 W ~% B& E
- $attacker_shield += min($attArray[$fleetID][$element]['def'] / $amount, $defender_moc);; P2 D: a* L/ H8 @5 m. b: A
- $defender_moc -= min($attArray[$fleetID][$element]['def'] / $amount, $defender_moc); ]7 [- t6 }- O! ~( f; _3 y
- * _4 M# K1 R9 G. M3 \# E5 p1 A
- $ile_removePoints = max(min($max_removePoints, $amount * min($defender_moc / $attArray[$fleetID][$element]['shield'] * (rand(0, 200) / 100), 1)), 0);
$ ]- P4 g1 X' C D+ P( s2 G8 \& y+ J
$ W3 L2 }. X/ r6 C- $attacker_n[$fleetID][$element] = max(ceil($amount - $ile_removePoints), 0);
! d9 p9 i" h6 o% `3 C, N - }
$ X) u/ X3 F0 ?& {3 r4 I$ c6 p1 O; Q; i - }
; p( d8 \! C0 G0 x2 o - 5 M( W4 }' Q& O, i* H* Y. s2 ~
- $defender_n = array();
+ }4 C5 j$ K) m) g0 u6 H! b - $defender_shield = 0;
3 L6 b& P' \" ]) t - $attackerAttack = 0;
+ s; n) q& _, b# @" ? - foreach ($defenders as $fleetID => $defender) {3 q, |+ Q3 W- G: p! w
- $defender_n[$fleetID] = array();" G+ P& m% j+ n; h: j
- 2 g; h: i% d* i# X& z7 g/ V" O6 V
- foreach($defender['unit'] as $element => $amount) {
+ {7 R. L* N$ R. e - if ($amount <= 0) {- W3 F. G% U" m! O! W: c. m
- $defender_n[$fleetID][$element] = 0;# |. e& {$ h& K/ P
- continue;
4 q: w, H2 \/ z8 [; o" ^ - }
r1 @. a$ Z: T
3 i# v) y% c7 F: D$ _1 f- $attacker_moc = $amount * ($attackDamage['total'] * $defensePct[$fleetID]) / $defenseAmount[$fleetID];( D+ e- y& P. d: S- z! U2 J3 u
- if (isset($RF[$element])) {' A% z3 C# \! b0 L0 [% i
- foreach($RF[$element] as $shooter => $shots) {
" L# F$ m7 D8 ?' {; d0 {; R. K - foreach($attArray as $fID => $rfatt) { z% D8 F# c# O3 p c$ p
- if (empty($rfatt[$shooter]['att']) || $defenseAmount[$fleetID] <= 0 ) continue;
, K* k6 f2 S( }" a - - `9 |6 y0 G6 S% g
- $attacker_moc += $rfatt[$shooter]['att'] * $shots / ($amount / $defenseAmount[$fleetID] * $defensePct[$fleetID]);; ]. O) f3 L* Y
- $attackAmount['total'] += $attackers[$fID]['unit'][$shooter] * $shots;
# D& v$ U; Q0 w( P" b& r - }
$ e& n" d0 P0 x% y/ h - }
8 ~1 q0 F! d% Q) J - }( k$ s: i. t9 b0 @% O
-
0 U p: a* d7 m F; ]& x+ ] - $attackerAttack += $attacker_moc;1 b: S0 |4 O9 @2 Z" A: ]) f- }
-
' A( H+ G; }5 X, u$ h - if (($defArray[$fleetID][$element]['def'] / $amount) >= $attacker_moc) {+ g9 v y9 I; G% I- |
- $defender_n[$fleetID][$element] = round($amount);
: f' V0 O/ e: u2 q+ c - $defender_shield += $attacker_moc;
3 ^6 _2 }0 l- W! R5 ~ - continue;
, l- V$ X2 u7 V. S( w% r2 a7 p0 M - }
/ }6 ~4 E- {3 C5 N1 N -
' d5 }$ {( b3 e4 _0 o9 s; _ - $max_removePoints = floor($amount * $attackAmount['total'] / $defenseAmount[$fleetID] * $defensePct[$fleetID]);, }8 j" ]% L7 D/ {1 u
- $defender_shield += min($defArray[$fleetID][$element]['def'] / $amount, $attacker_moc);; _. ~3 g2 d% [$ S
- $attacker_moc -= min($defArray[$fleetID][$element]['def'] / $amount, $attacker_moc);# z( _8 g, n! N/ b5 u& C' ?
- & ^# {0 H% X! w4 O% }7 _/ D
- $ile_removePoints = max(min($max_removePoints, $amount * min($attacker_moc / $defArray[$fleetID][$element]['shield'] * (rand(0, 200) / 100), 1)), 0);3 I* Y O& H: L- J# p" T' T
$ Q/ H0 t' Y Y4 Y0 B- $defender_n[$fleetID][$element] = max(ceil($amount - $ile_removePoints), 0);
' ^; y# V& g4 l/ h9 e# p5 q) E+ G2 v, G - }
1 [4 U" U9 o6 G4 i - }
) C% e1 W' i4 Y! G* ~
6 v4 e5 ] E1 ^% b- $ROUND[$ROUNDC]['attack'] = $attackerAttack;
2 L1 g" a# z( f7 o. j, Q7 ] - $ROUND[$ROUNDC]['defense'] = $defenderAttack;
: i i% c* }, A6 t: d3 Z - $ROUND[$ROUNDC]['attackShield'] = $attacker_shield;, f' n" }+ `$ `" z% ~, w0 w( G
- $ROUND[$ROUNDC]['defShield'] = $defender_shield;# Z1 M! {/ G& X. [; J
- foreach ($attackers as $fleetID => $attacker) {
' N( ^- \0 |7 M+ s/ K( U# t - $attackers[$fleetID]['unit'] = array_map('round', $attacker_n[$fleetID]);
% G* M. @/ z' ]1 S" W - }
% m5 s# A6 a5 i6 J6 U1 W: O
, e7 [1 \! a" i- o6 ~& _- o# H; R- foreach ($defenders as $fleetID => $defender) {! u9 d0 I9 Q# X2 q5 Z
- $defenders[$fleetID]['unit'] = array_map('round', $defender_n[$fleetID]);
& \" J0 g) Y/ n$ i: Y0 S - }" P" E& f+ d5 o3 e
- }- }' I% w8 X- c) k3 Q7 h1 e
-
3 b( L8 a8 v7 m6 I6 u: O& V4 S - if ($attackAmount['total'] <= 0 && $defenseAmount['total'] > 0) {
/ z, o6 h: Q, n: b% ] - $won = "r"; //防禦方
: e9 i9 P+ K8 W! b7 P - } elseif ($attackAmount['total'] > 0 && $defenseAmount['total'] <= 0) {& y" n: k: E1 {: u- e+ g
- $won = "a"; //攻擊者
: m0 ]% ^" t5 l5 O - } else {+ N# {0 l) U# ^: v4 r1 H$ y. `
- $won = "w"; //平手$ d, @: d1 F6 P: E* q9 d0 b; V, m# x
- }7 e! s B. `- M! z& m. u7 o
- , W* M/ U: W8 Z: J, ?
- //CDR
* U, c1 p' G1 G( r3 ]( [& W4 t" _ - foreach ($attackers as $fleetID => $attacker) { //艦隊攻擊方 CDR
2 E9 U0 T, e) i8 d4 J, U - foreach ($attacker['unit'] as $element => $amount) {
% L$ y- f: i$ E* A3 a' z- F9 K - $TRES['attacker'] -= $pricelist[$element]['cost'][901] * $amount ;5 e6 l/ _0 Z' z3 _
- $TRES['attacker'] -= $pricelist[$element]['cost'][902] * $amount ;
: k) w* Y$ c0 l3 R) \ w/ e; X
: X, W# L5 C% l- O4 h% k3 c- $ARES['metal'] -= $pricelist[$element]['cost'][901] * $amount ;4 q# w) L9 U0 k3 K9 H
- $ARES['crystal'] -= $pricelist[$element]['cost'][902] * $amount ;
6 H) I0 }( V8 i) Y _ - }
2 l5 l D# i. e" K. v7 g1 u# W - }
. ~+ L% t: v' V2 K
- y7 l8 y8 ]) G! ~- $DRESDefs = array('metal' => 0, 'crystal' => 0);
- Y1 @+ a3 G$ z, N4 q
6 B/ E( V5 _- ?: i- foreach ($defenders as $fleetID => $defender) {
: ~; G8 S9 T; C! H7 w - foreach ($defender['unit'] as $element => $amount) {) l6 p0 J6 u6 m% I& e; w X5 v$ F
- if ($element < 300) { //艦隊防禦方的 CDR/ W# d. s1 V' K' M, I
- $DRES['metal'] -= $pricelist[$element]['cost'][901] * $amount ;
4 ]2 N. v, r8 u: e - $DRES['crystal'] -= $pricelist[$element]['cost'][902] * $amount ;
5 M" G: x8 ]4 }7 g3 b9 n" f - % K! V7 x# i# t$ T0 [+ `$ I( d
- $TRES['defender'] -= $pricelist[$element]['cost'][901] * $amount ;9 v) b+ V% e6 d2 e7 ]. x
- $TRES['defender'] -= $pricelist[$element]['cost'][902] * $amount ;
+ z. ~0 I, P: F3 s3 c - } else { //防禦建築 CDR + 防禦重建$ @# Z _, O5 v k! M# a2 k# E# E
- $TRES['defender'] -= $pricelist[$element]['cost'][901] * $amount ;
+ ]3 h5 }) o, w$ C - $TRES['defender'] -= $pricelist[$element]['cost'][902] * $amount ;
M! I' V, e+ F1 t0 o; o - , H2 s! h1 m$ N$ R
- $lost = $STARTDEF[$element] - $amount;
7 m) A" q7 M: F% Z1 `3 R - $giveback = round($lost * (rand(56, 84) / 100));
# d$ d X; I$ f) S& | - $defenders[$fleetID]['unit'][$element] += $giveback;* _! v) y. U: F i$ o: {9 F* g5 Z
- $DRESDefs['metal'] += $pricelist[$element]['cost'][901] * ($lost - $giveback) ;
6 B7 E" D4 Z+ V6 {, s2 ~ - $DRESDefs['crystal'] += $pricelist[$element]['cost'][902] * ($lost - $giveback) ;/ q7 Q( [& ~9 m. x
- }
h$ N6 I2 n- i9 t1 q6 }2 p - }
+ s# w' D& x+ G* \7 ^. |7 I - }
0 [/ D: b! \ ]) u0 t -
( ]0 f( G9 e3 Z* ~& [! a - $ARES['metal'] = max($ARES['metal'], 0);
: L0 D1 ^0 b" j- @ - $ARES['crystal'] = max($ARES['crystal'], 0);6 v L2 F9 b8 T- t' b+ Y
- $DRES['metal'] = max($DRES['metal'], 0);
* b# S9 b$ v5 x# R% M - $DRES['crystal'] = max($DRES['crystal'], 0);, m( Q, K( E/ M4 R
- $TRES['attacker'] = max($TRES['attacker'], 0);0 y! r, w9 m5 G+ p: b: p; g
- $TRES['defender'] = max($TRES['defender'], 0);
$ t. t# Z5 {3 | - * X* X( _9 L+ M. R/ T2 b( l. g
- $totalLost = array('attacker' => $TRES['attacker'], 'defender' => $TRES['defender']);
: ?" Z5 Q2 v$ ?) z# t - $debAttMet = ($ARES['metal'] * ($FleetTF / 100));
% n& v( H. w4 H j( r7 y9 G$ ` - $debAttCry = ($ARES['crystal'] * ($FleetTF / 100));
# _3 {( V3 p# h$ d3 @1 r4 y% n& C - $debDefMet = ($DRES['metal'] * ($FleetTF / 100)) + ($DRESDefs['metal'] * ($DefTF / 100));
- P0 v4 |3 S& P+ x' q! _5 y Q - $debDefCry = ($DRES['crystal'] * ($FleetTF / 100)) + ($DRESDefs['crystal'] * ($DefTF / 100));
9 ?6 C" G& M' g4 i# r
. z. h3 y' d. x" _& Q- _- return array('won' => $won, 'debris' => array('attacker' => array(901 => $debAttMet, 902 => $debAttCry), 'defender' => array(901 => $debDefMet, 902 => $debDefCry)), 'rw' => $ROUND, 'unitLost' => $totalLost);$ y, z4 w' h' v5 d1 r
- }
複製程式碼 8 c. K& F. x" A8 g7 I- c
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