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TA的每日心情 | 奮斗 6 小時前 |
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簽到天數: 5946 天 [LV.Master]伴壇終老
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發表於 2016-4-13 23:57:32
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- $GetEvent = mt_rand(1, 9); X, z( e* G9 J6 C, E
- ; H: O- B- Y5 t3 p
- $Message = $LNG['sys_expe_nothing_'.mt_rand(1,8)];
/ {# M5 q4 Q- ~. [$ X9 w- l( F - ( a' j9 L. u0 G/ e9 C- {
- switch($GetEvent); p7 @( |$ j+ ?1 q& H
- {
' y6 K: p0 P" t \/ `* B - case 1:+ p2 V! d. t$ s$ m& \
- $eventSize = mt_rand(0, 100); h( @; s% X) j5 h
- $factor = 0;- _! u) |' ?, E
" Q! T; r, k- D- if(10 < $eventSize)
- l, z/ z5 c4 F+ M( \ - {
& `/ k' E. r) A) |$ s$ I% b! p - $Message = $LNG['sys_expe_found_ress_1_'.mt_rand(1,4)];2 Z9 k3 ] _' _' r0 h
- $factor = mt_rand(100, 300);* t( ^3 ]4 {* V# l: C7 k
- }1 q) |* Y# U% k6 c* ?* h! U
- elseif(0 < $eventSize && 10 >= $eventSize)4 c9 X& ^& c* ?; ^+ [
- {+ l- Z: E5 y* L0 D& K z0 P
- $Message = $LNG['sys_expe_found_ress_2_'.mt_rand(1,3)];
1 L' A4 |1 G( I- ], V4 u) N - $factor = mt_rand(301, 600);
5 |/ e, N# Q3 w% `( b4 K J" }+ w - }; Y1 n! K0 N) e& ?
- elseif(0 == $eventSize)
2 J7 B. Z' ~; _# V) |" y8 L - {
& c2 v( B- ]5 S m* b) C1 m - $Message = $LNG['sys_expe_found_ress_3_'.mt_rand(1,2)];
; S* S- J* g7 o5 j - $factor = mt_rand(601, 3000);# `8 z" D2 D8 E9 b& ?
- }9 s' ]. j" o8 A8 P
- . ?5 I( K! f( }: Q
- $chanceToFound = mt_rand(1, 6);1 g2 d' v# ^% X$ j* q8 n
- if($chanceToFound > 3)0 i* {' D6 O7 ?3 E
- {
8 ^5 g8 Y/ V/ l3 p3 }/ ~& S, Q' \5 N - $resourceId = 901;! ]9 {( E* U% b- a6 h8 f6 j
- }3 z% j' l5 L& D/ \" @& K
- elseif($chanceToFound > 1)
6 |5 h1 s) A% w( \$ ~3 D3 U - {7 O4 o6 t4 }+ t9 X( t/ P7 g# e; j$ E1 u
- $resourceId = 902;
6 E5 S- d `6 ~! }, A- r - $factor = $factor / 2;% V* E$ R: }3 e' _- r0 e
- }9 w- k; R, X) Q4 B: f" N) ]2 A0 X- }
- else
# J$ x% w1 X" q- p3 k3 q - {
! i+ |2 ^8 m+ t _1 M - $resourceId = 903;5 {! P: d5 P/ Q) X
- $factor = $factor / 3;: _+ @% Z) F$ E
- }
/ i/ |- Z1 ~3 Z/ G9 _ - ; }7 K. d0 o/ p. c
- $sql = "SELECT MAX(total_points) as total FROM %%STATPOINTS%%
$ ~0 l" i; K( h! M4 K - WHERE `stat_type` = :type AND `universe` = :universe;";
. e$ J ^3 J3 s. S% T: z* ]! Q/ {
2 k3 k9 u0 G% F0 H e! d- $topPoints = Database::get()->selectSingle($sql, array(; M9 n7 L# b& e+ N' ?
- ':type' => 1,5 i1 f( T- f& \/ v7 U
- ':universe' => $this->_fleet['fleet_universe']
1 n" v" V7 m% \" j" [2 F/ C8 x( D% \ - ), 'total');
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- if($topPoints > 5000000)
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- $maxFactor = 12000;
8 _# r0 q1 z9 y% F7 L' w2 h1 F$ K- L - }/ w+ g7 n% ~; C/ ^
- elseif($topPoints > 1000000)# B4 m& L9 D! Q' s9 r
- {1 n- ?& P4 ?6 S. \/ k
- $maxFactor = 9000;
- y( p. h/ Q2 B3 Y% r - }
0 t5 K3 d/ w5 Q( }- R( i - elseif($topPoints > 100000)
+ B% J: U6 j& E - {7 ~+ A% H- L( R; {! H" B' I6 y" t
- $maxFactor = 6000;2 M7 O9 x' _+ [, h0 T! B4 x* z
- }
* [% ~+ `) N9 x0 Y8 Z4 N8 F - else7 O. S1 d, W2 {4 V
- {
2 O7 ~1 v$ G+ n! E% P" \. y - $maxFactor = 2400;
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- 6 a# x# M% s7 d% s
- $founded = round(min($maxFactor, max(200, $factor)) * $fleetPoints);
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- $fleetColName = 'fleet_resource_'.$resource[$resourceId];+ T, C9 s/ w F0 p# l% ?8 s4 E
- $this->UpdateFleet($fleetColName, $this->_fleet[$fleetColName] + $founded);
! q/ T" m$ k9 {3 Q8 A5 d - break;# E Z. d4 e7 ~& h- q C
- case 2:
& p8 M5 A6 d2 Q - $eventSize = mt_rand(0, 100);3 T7 m- y9 \6 u/ T0 e; r) N: g
- $Size = 0;+ x. p8 m$ n. s9 H! b' m
4 i) e5 {7 f$ n) }- Z' }4 T- if(10 < $eventSize) {1 E- L Q0 J. N1 v- ?
- $Size = mt_rand(300, 500);
6 K+ W. v/ M0 z( d0 l: w' T7 n! e - $Message = $LNG['sys_expe_found_dm_1_'.mt_rand(1,5)];8 M( N5 S5 V5 t. K2 u. G
- } elseif(0 < $eventSize && 10 >= $eventSize) { \' ?* o# J' D
- $Size = mt_rand(501, 1000);
: ]8 w3 Y5 w a& D - $Message = $LNG['sys_expe_found_dm_2_'.mt_rand(1,3)];$ X. ?, T6 y5 Y( S# k8 x
- } elseif(0 == $eventSize) {
, A/ q- Q( _" ] - $Size = mt_rand(1001, 2000);! m/ G! y2 s- f7 C2 U
- $Message = $LNG['sys_expe_found_dm_3_'.mt_rand(1,2)]; D. W6 Y" H3 I
- }
" \( m! h+ c" n" J# W# E& ]
* S x! \+ b, G; z: I) p- $this->UpdateFleet('fleet_resource_darkmatter', $this->_fleet['fleet_resource_darkmatter'] + $Size);) T5 K; V9 q, o9 B4 ?% [# d0 j7 ?- @
- break;; X; {# S4 d( |& X& c$ \: @, _
- case 3:( ~$ T/ }' R: L& A6 ^& \
- $eventSize = mt_rand(0, 100);) [* D$ L) A" W4 l
- $Size = 0;
' h8 b) X3 Y& T+ q- P3 Q - $Message = "";" {* s0 P! l7 @
- 4 V* q4 v* t) w5 Q4 V
- if(10 < $eventSize) {' l/ k3 S6 Q: F. H
- $Size = mt_rand(10*$config->resource_multiplier, 50*$config->resource_multiplier);( u7 Z7 d( ^2 l8 h6 G$ u
- $Message = $LNG['sys_expe_found_ships_1_'.mt_rand(1,4)];
& J" Q5 ?" M9 j% Z7 Z* y- w - } elseif(0 < $eventSize && 10 >= $eventSize) {3 G5 d% f: L2 n" M, P
- $Size = mt_rand(52*$config->resource_multiplier, 100*$config->resource_multiplier);% p! f7 N0 j. d6 k* O, |
- $Message = $LNG['sys_expe_found_ships_2_'.mt_rand(1,2)];0 ]6 A# P& [9 z5 i$ R' _' ^
- } elseif(0 == $eventSize) {
, T! R, }' `' _ - $Size = mt_rand(102*$config->resource_multiplier, 200*$config->resource_multiplier);3 A7 D. f! N6 R( p" c3 f E8 c
- $Message = $LNG['sys_expe_found_ships_3_'.mt_rand(1,2)];6 J. x0 `3 X } H! N% p& K$ u
- }
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9 c% D% N6 s8 A" y9 X6 t: ^$ h- $sql = "SELECT MAX(total_points) as total FROM %%STATPOINTS%%
0 y' W8 i2 x6 E. f - WHERE `stat_type` = :type AND `universe` = :universe;";
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! | x$ O9 G% o: A- $topPoints = Database::get()->selectSingle($sql, array(- n( I ~. }! w3 B
- ':type' => 1,) Q" `) s$ n; T, e) {! S
- ':universe' => $this->_fleet['fleet_universe']
0 ~2 _* n( Q Z5 r u - ), 'total');4 ^/ m2 K+ e. l
; y; o3 I! f# L0 ^# Q- $MaxPoints = ($topPoints < 5000000) ? 4500 : 6000;& \: f( r% { C5 m
- ) B$ E$ j0 g& j" ^ O, _9 M' i
- $FoundShips = max(round($Size * min($fleetPoints, $MaxPoints)), 10000);
% \4 l4 F3 h f$ F8 F0 c - 6 s. H3 L8 Y1 D( c, Y ]7 y
- $FoundShipMess = "";
% f/ w' n X& w1 x - $NewFleetArray = "";
2 ?* J1 l3 w" p) O! f -
. _, |: k" T- i7 \ - $Found = array();! U9 o- M* ?! ]& g- {, u
- foreach($reslist['fleet'] as $ID)
1 E5 n; |( [0 T! U* j) L+ u - {
% J, C( h) W* y! J0 @' Q; z - if(!isset($fleetArray[$ID]) || $ID == 208 || $ID == 209 || $ID == 214)* y, |9 C$ K" |9 T- s( R
- continue; ^* x( \* t9 @; \0 ^
- 0 P' y% `8 z, [1 n \- n
- $MaxFound = floor($FoundShips / ($pricelist[$ID]['cost'][901] + $pricelist[$ID]['cost'][902]));
& H! o5 P! A& q" t/ W t - if($MaxFound <= 0)
% e+ B* }, \7 j$ \0 w( |4 ^2 A3 B - continue;
& E5 W/ Z, ]4 l% ~9 p O -
! b2 D+ f ^3 B- G5 |4 i - $Count = mt_rand(0, $MaxFound);
7 B1 X9 s( e* f( B! @ - if($Count <= 0)
7 M' k* ^" C9 ~6 ?! M* Q$ H - continue;! r m" @( B' P: u" t
- 9 u& y4 {! B6 C2 f
- $Found[$ID] = $Count;
* k o* O- B1 T - $FoundShips -= $Count * ($pricelist[$ID]['cost'][901] + $pricelist[$ID]['cost'][902]);- [* }1 h. \ _0 @4 m4 X
- $FoundShipMess .= '<br>'.$LNG['tech'][$ID].': '.pretty_number($Count);0 t% V. u# a. W
- if($FoundShips <= 0)
+ Y- G/ n4 \9 S$ C, R& b$ F$ @% O - break;) k7 I: C0 Q8 E6 S: K
- }
1 c! u4 W H, C; T -
+ Z: V% O z O$ m$ v - if (empty($Found)) {/ N! A7 H! T- _. p9 x8 ^9 c
- $FoundShipMess .= '<br><br>'.$LNG['sys_expe_found_ships_nothing'];
$ r* r" w9 ^: w: ?% { - }7 N' r4 S! M( A8 w' b3 W
! O$ P: w% s! |- foreach($fleetArray as $ID => $Count)
" }3 ^3 ?2 r, U' ~7 G! W - {' S+ p- Z$ N- H2 G* m
- if(!empty($Found[$ID]))
) ?0 B# \+ p b - {
) `! J7 x& k2 o0 a# H0 ] - $Count += $Found[$ID];6 i& F; I9 P( [1 @( I6 q" P
- }6 Z& s# o* q0 F+ J; ?2 J
-
8 b1 h$ w2 ~: J9 X - $NewFleetArray .= $ID.",".floatToString($Count).';';
- K Z3 }# U5 r$ H - } 9 d y) z& E/ y* j+ p* ^
-
) ? ^: u7 b% [% l - $Message .= $FoundShipMess;
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- $this->UpdateFleet('fleet_array', $NewFleetArray);# g0 A2 T: A' X! O' }8 w
- $this->UpdateFleet('fleet_amount', array_sum($fleetArray));
. e- F8 N) [9 Q7 f8 q - break;
複製程式碼 1 O7 y9 X" c4 V" L$ S' L# p. l
這才是現在用的8 y. f4 {. p* L: s
上面的都不太對
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: ^- C+ @+ P2 I4 s8 F整個遊戲的架構
, n5 }/ k9 F1 ?即將進行大修改% ?. j6 V$ l$ h# k* W+ N( B
資料夾與檔案命名規則
1 {7 |: P, @% ?% w/ ?# [甚至資料表等都會改掉' h$ V, T! i, t# u
(不影響遊戲運作與介面)
: j: p" v& m) L$ i7 d/ w/ l' g所以網上找到的code4 d. D# H8 S% j, L. m
將會跟本服完全不同7 O/ J( N% w: ^$ J% u& V
目的是有獨特性以及保密性
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* c% F! b7 F. q我們的版本是客製化版本
0 S; Z' \7 E9 j- r+ D" m跟公開版本不同% x8 _% T* f5 g+ F# T. K5 x( o
b2 {3 i3 f. J( x5 p O/ C# w5 E4 b2 L& ` h& @
當然如果能改成跟官服的探險機制一樣是最好不過了 |
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