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簽到天數: 5955 天 [LV.Master]伴壇終老
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alian250 發表於 2022-6-5 03:58 PM
2 f8 f4 H8 F8 n6 e& s" p& Q) I我是試著手算了一下還是不太懂。/ m) N. l& m3 m8 f4 I
$ n" d) Z3 }7 | U/ n+ T0 V: k4 h/ S基本上跟殖民位置之間的關係是否有調整?因為我在其他文有問過相關問題 ... Colonization
2 w$ T1 J" ?1 D, x1 g8 Q( pNumber of fields ~ N(μ,σ2) `) F# H6 x% w, E2 A; b4 q
$ n9 s! r; Y1 r) g) s" ~: {μ = 200 - 10|8 - position|/ u4 t$ C+ g1 Z' t! \( L
: d( u& ~. W) w J5 D7 M7 vσ = 60 - 5|8 - position|1 H1 h. [ | t# W; \4 R! }' o
5 A1 p f. \) K8 xe.g. position 8 is the best for getting big planets1 E& H0 S; w# X4 \: I
- F7 H8 `( [1 R9 tAstrophysics influences only the number of planets you can have, positions in solar systems don't matter. Go to the following page, to see the level table: https://ogame.wikia.com/wiki/Astrophysics#Level_Table " q; ?4 @* u; J; t3 [$ r
原文是這樣,資訊頁只是照著翻譯,殖民位置 8 能獲得大行星。表示原作者可能參考自最新設計。2 C0 f6 ?- v: p+ h% N
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這是其他宇宙的算法,固定數值,不像新版是採用公式計算。
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9 D* g+ a0 d9 O0 [$planetData = array(8 j% M2 J3 S9 T/ b
1 => array('temp' => mt_rand(220, 260), 'fields' => mt_rand(95, 108), 'image' => array('trocken' => mt_rand(1, 10), 'wuesten' => mt_rand(1, 4))),$ f1 s$ d1 C `3 s4 k, j
2 => array('temp' => mt_rand(170, 210), 'fields' => mt_rand(97, 110), 'image' => array('trocken' => mt_rand(1, 10), 'wuesten' => mt_rand(1, 4))),
$ B2 t0 R* G# F! o 3 => array('temp' => mt_rand(120, 160), 'fields' => mt_rand(98, 137), 'image' => array('trocken' => mt_rand(1, 10), 'wuesten' => mt_rand(1, 4)))," F5 m2 B4 T9 D4 M2 u8 m/ S
4 => array('temp' => mt_rand(70, 110), 'fields' => mt_rand(123, 203), 'image' => array('dschjungel' => mt_rand(1, 10))),( [* Y* `: f' }! X% T7 S7 \: x
5 => array('temp' => mt_rand(60, 100), 'fields' => mt_rand(148, 210), 'image' => array('dschjungel' => mt_rand(1, 10))),1 E* E1 w2 x5 z
6 => array('temp' => mt_rand(50, 90), 'fields' => mt_rand(148, 226), 'image' => array('dschjungel' => mt_rand(1, 10))),! ?, y3 H% c* J- T
7 => array('temp' => mt_rand(40, 80), 'fields' => mt_rand(141, 273), 'image' => array('normaltemp' => mt_rand(1, 7))),- e" ]1 ]# O/ d$ b6 N1 S
8 => array('temp' => mt_rand(30, 70), 'fields' => mt_rand(169, 246), 'image' => array('normaltemp' => mt_rand(1, 7))),! K+ b. W: h0 I2 }8 K
9 => array('temp' => mt_rand(20, 60), 'fields' => mt_rand(161, 238), 'image' => array('normaltemp' => mt_rand(1, 7), 'wasser' => mt_rand(1, 9))),
! H$ S) y7 R" X! q% M/ ^1 J3 U' x 10 => array('temp' => mt_rand(10, 50), 'fields' => mt_rand(154, 224), 'image' => array('normaltemp' => mt_rand(1, 7), 'wasser' => mt_rand(1, 9))),
6 O# ?$ q: [ i( Q& M 11 => array('temp' => mt_rand(0, 40), 'fields' => mt_rand(148, 204), 'image' => array('normaltemp' => mt_rand(1, 7), 'wasser' => mt_rand(1, 9))),9 Y9 B4 y; ^* n9 C% g
12 => array('temp' => mt_rand(-10, 30), 'fields' => mt_rand(136, 171), 'image' => array('normaltemp' => mt_rand(1, 7), 'wasser' => mt_rand(1, 9))),& W1 h8 o0 U7 l' k6 [
13 => array('temp' => mt_rand(-50, -10), 'fields' => mt_rand(109, 121), 'image' => array('eis' => mt_rand(1, 10))),, T8 i0 E6 ]! r! \* O
14 => array('temp' => mt_rand(-90, -50), 'fields' => mt_rand(81, 93), 'image' => array('eis' => mt_rand(1, 10))),
5 A; k4 B# `; r6 H9 q 15 => array('temp' => mt_rand(-130, -90), 'fields' => mt_rand(65, 74), 'image' => array('eis' => mt_rand(1, 10)))6 l4 b) c3 |& z, s% b" E
); $dataIndex = (int) ceil($position / (15 / count($planetData)));: |# j& c8 A, C8 i! J
$maxFields = (int) floor($planetData[$dataIndex]['fields'] * 2);) y$ V/ z9 v6 P- ^ n
$diameter = (int) floor(1000 * sqrt($maxFields));
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