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簽到天數: 5521 天 [LV.Master]伴壇終老
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alian250 發表於 2022-6-5 03:58 PM
3 s' ^' E& M: o: R1 W3 k3 o7 o4 ]我是試著手算了一下還是不太懂。7 W2 l% q% m; g$ B# A7 C# m) z
. g* }& v* [: `基本上跟殖民位置之間的關係是否有調整?因為我在其他文有問過相關問題 ... Colonization
N+ c5 P5 ?) w8 @) _& oNumber of fields ~ N(μ,σ2)
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μ = 200 - 10|8 - position|; d7 _7 i2 z& Q( O
; H0 ~0 Q- e" o/ ~σ = 60 - 5|8 - position|+ b# b) m2 H- V- A' p
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e.g. position 8 is the best for getting big planets
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Astrophysics influences only the number of planets you can have, positions in solar systems don't matter. Go to the following page, to see the level table: https://ogame.wikia.com/wiki/Astrophysics#Level_Table
' k' p! G- C7 M原文是這樣,資訊頁只是照著翻譯,殖民位置 8 能獲得大行星。表示原作者可能參考自最新設計。$ m I- f' D }0 o; r
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這是其他宇宙的算法,固定數值,不像新版是採用公式計算。
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/ M! k! T7 ~$ X5 R' p$planetData = array(" e- _. u4 z/ r) }
1 => array('temp' => mt_rand(220, 260), 'fields' => mt_rand(95, 108), 'image' => array('trocken' => mt_rand(1, 10), 'wuesten' => mt_rand(1, 4))),3 V! f& w; c' B7 y5 N
2 => array('temp' => mt_rand(170, 210), 'fields' => mt_rand(97, 110), 'image' => array('trocken' => mt_rand(1, 10), 'wuesten' => mt_rand(1, 4))),
; @1 I7 @) k' z- B 3 => array('temp' => mt_rand(120, 160), 'fields' => mt_rand(98, 137), 'image' => array('trocken' => mt_rand(1, 10), 'wuesten' => mt_rand(1, 4))),
0 E2 E, s# [2 t6 i6 P 4 => array('temp' => mt_rand(70, 110), 'fields' => mt_rand(123, 203), 'image' => array('dschjungel' => mt_rand(1, 10))),
# z; q3 i8 y; W7 Z1 K/ k0 j) P( R 5 => array('temp' => mt_rand(60, 100), 'fields' => mt_rand(148, 210), 'image' => array('dschjungel' => mt_rand(1, 10))),
3 F! A2 v u' k- @' @/ A1 M" o 6 => array('temp' => mt_rand(50, 90), 'fields' => mt_rand(148, 226), 'image' => array('dschjungel' => mt_rand(1, 10)))," E. S' H) Z$ `
7 => array('temp' => mt_rand(40, 80), 'fields' => mt_rand(141, 273), 'image' => array('normaltemp' => mt_rand(1, 7))),
s3 {: m' U! G( i3 f 8 => array('temp' => mt_rand(30, 70), 'fields' => mt_rand(169, 246), 'image' => array('normaltemp' => mt_rand(1, 7))),; T" w/ ~9 U4 ~; [+ K
9 => array('temp' => mt_rand(20, 60), 'fields' => mt_rand(161, 238), 'image' => array('normaltemp' => mt_rand(1, 7), 'wasser' => mt_rand(1, 9))),
: X$ u0 ~1 P/ M$ _& A 10 => array('temp' => mt_rand(10, 50), 'fields' => mt_rand(154, 224), 'image' => array('normaltemp' => mt_rand(1, 7), 'wasser' => mt_rand(1, 9))),
0 }4 @4 n# P2 N0 x8 z 11 => array('temp' => mt_rand(0, 40), 'fields' => mt_rand(148, 204), 'image' => array('normaltemp' => mt_rand(1, 7), 'wasser' => mt_rand(1, 9))),( u* t+ A$ R4 m7 A
12 => array('temp' => mt_rand(-10, 30), 'fields' => mt_rand(136, 171), 'image' => array('normaltemp' => mt_rand(1, 7), 'wasser' => mt_rand(1, 9))),0 O5 T+ V+ {' `6 }- L: N( y
13 => array('temp' => mt_rand(-50, -10), 'fields' => mt_rand(109, 121), 'image' => array('eis' => mt_rand(1, 10))),
k( k0 G# [+ i* Q, V2 j$ o& ^ 14 => array('temp' => mt_rand(-90, -50), 'fields' => mt_rand(81, 93), 'image' => array('eis' => mt_rand(1, 10))),' s2 A. Y" y0 u% R6 v5 X8 g+ |* a- w
15 => array('temp' => mt_rand(-130, -90), 'fields' => mt_rand(65, 74), 'image' => array('eis' => mt_rand(1, 10))). m4 A5 }8 |6 [; p/ T
); $dataIndex = (int) ceil($position / (15 / count($planetData)));
& O f& [/ p0 t# Q# A$maxFields = (int) floor($planetData[$dataIndex]['fields'] * 2);
" p2 n$ u; |! h- f3 _2 h$diameter = (int) floor(1000 * sqrt($maxFields)); 9 f. J$ U% S( F2 R3 r7 E* ^$ d
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